
My friend Kathryn recommends checking out {Percept} by Jason Ponce and William Brent, an interactive installation that is part of the Collision 2006 interdisciplinary arts conference at UVic this week.
I’ve gathered that this will be an immersive media space with programmable projected video and sound that reacts to visitor input, and it takes six networked computers to run it. Six? Awesome.
The artist’s notes go beyond the general artist/audience boundary play that most installations investigate, into this interesting idea about interpretation and communication:
Sound content is provided by visitors to the installation, who are asked to contribute by interpreting abstract concepts with sound. Sound and video are processed, and all aspects of the installation evolve according to how visitors interact with the system.
The purpose of the [original game the installation is based on] is to enter into the thought process of the other player, and to try to interpret and communicate difficult concepts effectively and universally. {Percept} expands on these themes by creating a physical space where groups of people can contribute to a media field that evolves over time to represent their shared experiences and perceptions.
{Percept} opens tomorrow night along with two other installations, in the Visual Arts building at UVic.
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